Supremacy (a.k.a. Overlord)
One common criticism that has been directed at Supremacy is that it plays like a spreadsheet with pretty graphics, as the game has a lot of statistics to keep track off, and the outcomes of many events are represented with (boring) numbers instead of attractive action graphics of MOO. For instance, when you send troops to a planet to do battle with the enemy, you don't actually see the damage they inflict on the enemy. This might put some gamers off, but the game is really about the management of resources, not galactic warfare. In conclusion, Supremacy is a must-have for any armchair commander looking for a real challenge in resource management and strategic planning. However, MOO fans who espect to see research cabilities, ship design, and tactical battles will be disappointed. For a game that isn't as complex and "dry" as Reach for The Stars but more numbers-oriented than MOO, Supremacy is the best there is. Thumbs up!
Average Rating: | 8.32 [271 votes] |
Genre: | Strategy |
Designer: | David Perry & Nick Bruty |
Developer: | Probe Entertainment |
Publisher: | Virgin Interactive |
Year: | 1993 |
Software Copyright: | Virgin Interactive |
Theme: | Science Fiction |
Multiplayer: | |
Related Links: | |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Master of Orion, Fragile Allegiance, When Two Worlds War |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days