V for Victory: Market Garden
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Review by Underdogs:
The company's blurb, in contrast to normal hyperbole, is an accurate description of these games: "The V for Victory series sets a new standard for computer wargames. It is the most complete, accurate, and realistic simulation of large scale WWII ground combat ever produced. Yet V for Victory is remarkably easy to learn and play." Great AI, interface, and plenty of units and historical variants make these Atomic Games' breakthrough games and designer Keith Zabalaoui a household name in wargaming. Must-haves for every wargamer's arsenal.
Atomic's description of the Market Garden, third game in the series:
A peaceful lunch is interrupted by thousands of transport aircraft. The greatest airborne operation of WWII is beginning... It is a daring attempt to overcome both natural obstacles and the enemy, penetrate into the heart of Germany, and end the war before Christmas. V for Victory: Market Garden takes the series to southern Holland. As the British commander, you must take and hold bridges across three major rivers, secure a foothold across the Rhine, and open a corridor for the invasion of Germany. As the German commander, you must delay the British advance, destroy the airborne divisions, and prevent the British army from reaching German territory.
Average Rating: | 9.04 [72 votes] |
Genre: | War |
Designer: | Keith Zabalaoui |
Developer: | Atomic Games |
Publisher: | Three-Sixty Pacific |
Year: | 1993 |
Software Copyright: | Three-Sixty Pacific |
Theme: | World Wars |
Multiplayer: | |
Related Links: | |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | V for Victory: Gold Juno Sword, Operation Market Garden, Arnhem |
Thanks to... | |
Technical Notes: | CD-ROM version - includes all 4 V4V games |
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Screenshots © The Good Old Days