Super Stardust
According to the official game page at Housemarque (now defunct), Super Stardust was "the first true arcade blaster shoot-em-up for the PC ever!" and the game certainly lives up to this claim. Among the many features are: true arcade quality, huge and fully animated enemies, realtime glow and transparency effects, digital music and sound effects, and more. The game also deserves mention for its solid coding - as the official site states, "excellence in technical execution meant constant 70Hz screen update and highly optimized code guaranteed unbelievable arcade quality interaction on your own PC." Too bad this PC version did not enjoy as wide distribution as its Amiga cousin, and stateside published GameTek did a much poorer job than European publisher Team 17, resulting in the game being literally unknown in the US. Still, here is your chance to finally try one of the BEST shoot-em-ups ever made for the PC. Two thumbs up, way up!
Average Rating: | 8.85 [141 votes] |
Genre: | Action |
Designer: | |
Developer: | Housemarque |
Publisher: | GameTek |
Year: | 1996 |
Software Copyright: | Housemarque |
Theme: | Science Fiction |
Multiplayer: | |
Related Links: | Official game page |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Raiden, Silpheed, Gradius Deluxe Pack |
Thanks to... | |
Technical Notes: | CD-rip version |
Screenshots © The Good Old Days