Clockwiser
The challenge in Clockwiser lies in figuring out the correct order of moves, since each element has its own unique characteristics. Gravity blocks, for example, react to gravity: they drop down if there is no support underneath. They can be moved or blasted away by bombs. Metallic blocks, on the other hands, can neither be moved nor destroyed. Diamonds can be moved and destroyed, but will self-generate if they are dropped. Last but not least, you can use the Transporter Pods to transfer blocks, i.e. things dropped into one Pod will appear out of the other. The game includes a puzzle editor you can use to make your own levels, although the existing levels will already have given you enough headache after a while ;) All in all, Clockwiser is a nice puzzler that isn't as elegant in concept as many, but well worth a look for expert gamers. Expert gamers who are willing to squint at tiny blocks for hours on end, to be precise. Recommended, but definitely not for everyone.
Average Rating: | 7.85 [14 votes] |
Genre: | Puzzle |
Designer: | Reinier von Viet |
Developer: | Team Hoi |
Publisher: | Rasputin |
Year: | 1994 |
Software Copyright: | Team Hoi |
Theme: | Unique, Design Tool |
Multiplayer: | |
Related Links: | |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | 7 Colors, Hodj & Podj, Picture Hunter |
Thanks to... | Sergey |
Technical Notes: |
Screenshots © The Good Old Days