Jack Orlando
Jack Orlando plays like a traditional 2D point-and-click, inventory-based adventure, and a competent one. The game looks and plays like Revolution's Broken Sword games, although a bit less polished and much more serious. The game takes place in over 200 screens that span dozens of locations, although unfortunately a lot of them are just "fillers" with nobody to talk to and nothing to interact with. Dialogues are uninspired and not even half as witty as Broken Sword games, but they are passable. The game's strength lies in some interesting plot developments, and a plethora of inventory items (and hence puzzles) you can find and use. The fact that many items are red herrings makes the game more difficult to solve, although there is no puzzle that will give veteran adventurers a hard time. Pixel-hunting is required in some places in the game, but overall it is tolerable. And thankfully, there is no maze or slider puzzle in sight.
There are some annoying glitches in the interface, such as jerky mouse clicks and some bugs. But all in all, the interesting plot, good puzzles, and excellent play value (with over 40 hours worth of gameplay) make Jack Orlando one of the better CD-ROM adventure games in recent memory. Well worth a look, but by all means keep your expectations low -- this ain't no Broken Sword or Grim Fandango.
Average Rating: | 8.5 [86 votes] |
Genre: | Adventure |
Designer: | |
Developer: | TopWare Interactive |
Publisher: | TopWare Interactive |
Year: | 1998 |
Software Copyright: | TopWare Interactive |
Theme: | Mystery |
Multiplayer: | |
Related Links: | |
More Info: | Mobygames | The Web |
System Requirements: | Windows 95/98 |
If you like this game, try: | Broken Sword II: The Smoking Mirror, Byzantine: The Betrayal |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days