X-Men: The Ravages of Apocalypse
id Software's perennial favorite Quake has probably seen more unofficial add-ons and enhancements than any other game. Those of you who play on their servers over the Internet are probably familiar with improvements such as the grappling hook and runes, made available thanks to John Carmack's open-source design that allows virtually unlimited modifications and add-ons to the engine. X-Men: The Ravage of Apocalypse is the first commercial "total conversion", i.e. a brand new game based on the Quake engine. Although you must already own Quake to play X-Men: RoA, that requirement is merely a mean to guard against piracy rather than a technical requirement for add-on disks. X-Men: RoA boasts new characters, new locations, new plot, and new weapons - in short, it is a total remake of Quake. The game is very well coded and entertaining, even if it neither quite matches the adrenaline rush of id's classic nor leverage the X-Men license to its full potential.
Average Rating: | 8.61 [171 votes] |
Genre: | Action |
Designer: | |
Developer: | Zero Gravity |
Publisher: | WizardWorks |
Year: | 1997 |
Software Copyright: | Zero Gravity |
Theme: | Licensed, Cartoon |
Multiplayer: | |
Related Links: | Official site , Planet X , id Software - Quake |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | CyberMage: Darklight Awakening, X-Men: Children of The Atom, Powerslave |
Thanks to... | |
Technical Notes: | Single player missions require registered version of Quake; multiplayer requires only shareware version |
Screenshots © The Good Old Days