Dogs of War
For anyone who is not familiar with the board game, here is a short synopsis of the game. Axis & Allies simulates World War II on a strategic level, abstracting away small unit tactics and bringing the strategic, economic and full scale logistic problems of global conflict into focus. Each player assumes control of one of the five major historical powers of the War: Russia, Germany, Great Britain, Japan and the United States. It begins in the Spring of 1942, well into the War where the battlelines and political alliances are clearly drawn. The strategic questions confronting all players are what do I build, how much do I risk in weapons research, and what do I do with the resources I have to carry out the war without depleting the "economic stamina" of my country. Despite amateurish graphics, Dogs of War excels in spades in the gameplay department, offering a challenging AI, many alternate options from the board game version, and best of all, multiplayer support to play over the Internet. If you enjoy strategic-level wargames, Dogs of War is simply a must-have, and a welcome change in the genre that is typically dominated by tactical-level titles. Two thumbs up, way up!
Average Rating: | 8.73 [173 votes] |
Genre: | War |
Designer: | |
Developer: | Software Engineering |
Publisher: | Software Engineering |
Year: | 1997 |
Software Copyright: | Software Engineering |
Theme: | World Wars, Shareware |
Multiplayer: | |
Related Links: | thrasher's Axis & Allies page , Dennis' Dogs of War Page , Axis & Allies rules |
More Info: | Mobygames | The Web |
System Requirements: | Windows 95/98 |
If you like this game, try: | Axis & Allies: Iron Blitz Edition, Imperial Conquest 2, Gary Grigsby's War in Russia |
Thanks to... | |
Technical Notes: | Register version passwords included. |
Screenshots © The Good Old Days