Fantasy Empires
Set in the D&D world of Mystara, Fantasy Empires is similar to SSG's Warlords and SSI's earlier Sword of Aragon. Combat is, however, real-time; although the arcade segment will be fairly acceptable to most wargamers who dislike frenetic action games. You begin by creating your character, as well as up to 4 opponents. Gameplay is split between the strategic map, where you can cast spells, select diplomacy actions, build several structures to train different unit types (similar to Master of Magic), and the close-up tactical view screen where you can see and control your armies in battle. You can also use spys to wreck havoc on your enemies. One of the best features of the game is the "Dungeon Master" -- a computer-controlled wizard who will give you advice and general remarks during the game, in a surprisingly well-done digitalized voice. As in RPGs, your characters and units grow in experience as you progress through the campaign, earning you access to more powerful spells and buildings.
Overall, Fantasy Empires is simply a must-play for all fantasy wargamers. My only gripe is that because you must conquer EVERY territory to win the game, later stages can become a long, boring waiting game of attrition. Two thumbs up!
Average Rating: | 9.05 [587 votes] |
Genre: | Strategy |
Designer: | Denis Dyack & Rick Goertz |
Developer: | Silicon Knights |
Publisher: | Strategic Simulations Inc. (SSI) |
Year: | 1993 |
Software Copyright: | Strategic Simulations Inc. (SSI) |
Theme: | Fantasy |
Multiplayer: | Turn-based hotseat |
Related Links: | Fantasy Empires Homepage , Game Bytes review |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Stronghold, Dominus, Master of Magic |
Thanks to... | doowopman |
Technical Notes: | Patched to v1.1 |
Screenshots © The Good Old Days