Hudson City Sector One
Unfortunately for all the promising features, the program was not executed very well. The documentation is poor to say the least, and the user interface is extremely user unfriendly. I tried creating some random encounters, but I never succeeded in getting them to work. Perhaps Goldtree expected that the only users of this program would be regular HERO games players, but I daresay even HERO veterans would have a hard time using this program. Goldtree also made numerous sloppy mistakes in trying to convert their generic Goldtree Engine to Hudson City. For example, character templates look like they come out of some generic D&D style fantasy settings, not something like HERO. And there are some outright irrelevant references - a 'temple' in the midst of futuristic Hudson City, for example. Perhaps it was due to poor sales that prompted Goldtree to release the program as freeware on their website (which is currently being revamped) sometime in 2001. If they released the program as freeware as an incentive to buy the Goldtree Engine, no doubt they failed miserably. Even at no cost, few RPG GMs would be tempted to try this confusing package. Worth a look only for the most patient and dedicated of HERO pen & paper players.
Average Rating: | 6.5 [2 votes] |
Genre: | |
Designer: | |
Developer: | Goldtree Enterprises |
Publisher: | Freeware |
Year: | 1996 |
Software Copyright: | Goldtree Enterprises |
Theme: | Science Fiction, Design Tool |
Multiplayer: | |
Related Links: | Official HERO website , Haymaker.org , Points of Clarity |
More Info: | Mobygames | The Web |
System Requirements: | DOS |
If you like this game, try: | Dungeon Master's Assistant Volume II, Dungeon Master's Assistant Volume I, Bridge Crew |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days