Wire Hang Redux
Like all great coffee break games (UrthWurm and Kick-Ups come to mind), Wire Hang Redux takes only a few seconds to learn, but hours to master. The trick is to wait at just the right moment to shoot the wire, because that's when you can get the most "push" (think of a taut rubber band that's been stretched as far as possible) that propels Rinrei-chan upward. Since the platforms come in different shapes and you never know where the next one will appear, you also need to aim the wire precisely. Rinrei-chan can collide with either side of the window, in which case she bounces off - this makes the game somewhat easier because you only need to worry about her falling down the window, not to the sides. As you climb higher, the width of platforms begins to shrink, therefore making the game more difficult.
With attractive graphics, solid underlying physics engine, and addictive gameplay, Wire Hang Redux is a wonderful and accurate Windows version of a hit Java game. If you enjoy small, addictive action gems, this underdog will likely remain on your hard drive for years to come. Two thumbs up, way up!
Average Rating: | 7.61 [21 votes] |
Genre: | Action |
Designer: | Masaki Kobayashi & Matt Sephton |
Developer: | Freeware |
Publisher: | Freeware |
Year: | 2004 |
Software Copyright: | Matt Sephton |
Theme: | Anime |
Multiplayer: | |
Related Links: | Official site , Original Java version |
More Info: | Mobygames | The Web |
System Requirements: | Windows XP |
If you like this game, try: | Spout, Umihara Kawase, Kick-Ups |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days