Played together with his little brother cute Nintendo games and gambled undercover Wolfenstein and Larry on the PC. But real nostalgic feelings only come up with the C64 and 8-bit consorts. Passion for everything that is cyberspaced, fun and fast.
Website founder. Likes adventure and strategy games. Enjoys perfection, but cannot help finding the fly in the ointment. Has a weak spot for the obscure and loves the beauty of imperfection.
Longtime contributor and verbose commentator. Loves Roleplaying Games, Adventures and Puzzle Games. Gets strangely nostalgic when he enters a DOS prompt, hears a Gameboy *ding* or sees horrible colour palettes. Always good for a second opinion on everything.
Based on the Griffin and Sabine trilogy of books, by Nick Bantock, Ceremony of Innocence brings to life the story of an intense relationship carried out entirely through a mysterious exchange of exotic postcards and letters. Griffin Moss is a lonely postcard designer who one day receives a very odd card from a woman named Sabine Strohem—a card in which she states she has a psychic link to him and his artwork. So Griffin and Sabine begin the correspondence that forms the backbone of this surreal and haunting story.
What's New?
2024-09-07
Smoking is more and more considered indecent and is increasingly tabooed by society. Films in which the superhero takes a pleasurable puff of a cigar to emphasise his alpha status, as in the A-Team or Predator, are no longer being made. Small retro games such as Ewe Woz 'Ere DX show courage by once again pushing this pose into the field of vision for the young-at-heart retro audience. The cigar has simply been disguised as an iron pipe to match the robot sheep.
Aliens. To be quite honest, and at the danger of being yelled at, the last time I watched this movie, I found it difficult to get through. This rampant 1980s body cinema, the obsession with big guns, the stupid one-liners – I felt it hasn't aged well. Today's game recreates the tense action, aka "the good part".
Trial of Champions – the much-awaited (?) return to Deathtrap Dungeon! It's the right book for you if you like failing. In a way, most of these books are really about failing and trying again, of course. Though this one puts this whole idea to new levels.
Forty years ago, things looked like computer games would get out of their kids toys niche and into the accepted mainstream. Established authors lent their names and talents to game development. Of course, this glimmer of hope all crashed and burned when the broad consumer public decided the simplistic skill games featuring a "plumber" who never does any plumbing were the best. Yet, the artefacts of this brief moment in history remain. The one cited with some regularity in highbrow elitist circles is Mindwheel.
My Fighting Fantasy output has been slowing down significantly. The reason being that I feel I've reached a stage where the line collapsed under the weight of its own success. Sword of the Samurai came from the same authors as a previous book I actually liked, showing their talent. Though this one has several significant defects, it's hard to imagine it went through any serious quality control. Pressure to release more and quickly must have been considerable.
The summer holidays motivate Eddie to go on a boat trip across the lake behind the house. This scene almost fully reveals the climax of innocent pubescent dreams, which some of us might have had on those occasions. In this ambiguous sense, however, Lake Adventure brings far deeper insights to the surface via much longer ladders.
Tom Clancy's espionage-thriller The Hunt for Red October was released in 1984, whereupon the popular war game theme was immediately transferred to the home computer market. When the film was released in 1990, a large Japanese company starting with N was already enjoying great success with its consoles. The game was also to appear on the smallest of these devices – the Game Boy – in a completely revised form, but under the same name.
A public service announcement that as every year, the annual Interactive Fiction Competition will take place in October. There is still time to install or update your interpreters. Be ready, because when it starts, you will not have enough time to play all those games until the voting deadline! In the meantime, just to get acquired to the taste again, here is a game which ran last year: Barcarolle in Yellow.
Anyone who associates platform games with fast action might think of Sonic the Hedgehog. However, the conversion for the C64 lost much of its speed when it was ported from an advanced console to the home computer. If you take another step back, you might end up with The Heart of Salamanderland on the Amstrad CPC and be amazed at how far back the roots of this genre can reach.
40 years ago, the first wave of established novelists lending their names to computer games occurred. Michael Crichton was an exception insofar that his involvement was not just a licencing deal. Before even being approached by the eventual publisher, he started designing Amazon by himself, programmed scenes and logic himself and hired a programmer to translate his BASIC code into a more efficient language.
...that you have the same options of adding contents to the site as the core crew? Under "Share Memories", you will find links to all those forms which make adding new stuff as simple as it gets - no matter whether you just want to give a few games a rating or you want to cover all of your favourites which aren't listed so far. Here' a starting point...
So what is this site? To put it in the most simple way imaginable: It's a site about digital games. Not about the latest gaming news, but about the games themselves, and - as you've already surmised from the site's name - specializing in what's usually considered 'classic' these days. Of course, definitions of 'classic' differ widely. However, if you browse around a little, you'll find us covering pretty much everything (with varying intensity) from the earliest home systems (late 1970s) to the end of the last millenium.