Almost everybody must have started their motorised career with toy cars, i.e. bigger or smaller models of the real ones. Names like Matchbox, Majorette or Hot Wheels will sound familiar to most. All of these cars come approximately at the same size, approximately that of a matchbox, but still, there are a couple of exceptions, like the Micro Machines: Cars specialising in extreme miniaturisation.
James Cameron's Aliens was one of the biggest blockbusters of the 1980s. A shitload of computer and video games were made based on it. Which made sense, given the the movie had been mostly about shooting monsters – a genre well established in game circles. In 1987, no less than two officially licenced games were published on the C64 alone. One solid, one actually rather good. Though two years later, they were both easily topped by this unofficial version taking more than just a few basic cues from the movie.
In the year of 2453, the secret organisation SAROS (Search And Research Of Space) tasks an undercover agent to destroy the Arcadian supercomputer. Without this central "brain", the Arcadians will be helpless zombies who cannot exert their power over Earth and its space colonies anymore. In the disguise of an space trader, the player takes over the agent's role in order to liberate mankind from its oppressors.
This game is based on the role-playing book of the same name published in the year 1985, which was ported as an Adventure game to the C64 by the Englishman Stefan Ufnowski a year later, and shortly after was ported to all other home computers under the label U.S. Gold.