Another Zero
Once the choice is made, it's time to go into action. Don't think it will be a soft start: after the first waves of enemy ships, you'll meet a mini-boss already, a robotic dragon which, trust me, will make you despair the first times :b Mastering the use of the secondary weapons, made more for defense than for offense, is essential. Remember, even the most insignificant enemy can vomit a huge load of fire aimed at you! Use every pause to avoid shooting and make the secondary weapon recharge faster. Luckily, the ship is always very responsive to the controls, which is very important in a game based on quick reflexes. At first, I thought that nine lives, even replenished at the change of level, plus the frequent extra-life bonus (a big star) given by the bigger enemies, were exaggerate. It doesn't take long to realize that it's a fair amount ^^
Though they take only half of the screen, the graphics can compete with commercial productions. There are many fine details, like the halo that surrounds the ship when you get an extra life, the transparent explosions, and the sparks left by a shot when it hits the target. Similar to some SNES games, enemies slightly pixelate when they're hit.
Sadly, the game has only three levels, a common flaw of many Japanese freeware shooters. However, considering the VERY high difficulty, you won't regret the lack of more levels after a boss will savagely take all your lives in a minute :b Overall, this is the perfect game for the long-time SHMUPS player. Casual players, stay away if you care for your patience!
Average Rating: | 8.11 [60 votes] |
Genre: | Action |
Designer: | |
Developer: | Freeware |
Publisher: | Freeware |
Year: | 2001 |
Software Copyright: | Unknown |
Theme: | Anime |
Multiplayer: | |
Related Links: | |
More Info: | Mobygames | The Web |
System Requirements: | Windows 95/98 |
If you like this game, try: | VajraVanish, Raging Skies, Raiden II |
Thanks to... | |
Technical Notes: |
Screenshots © The Good Old Days