Welcome to The Good Old Days!

Editorial Staff

LostInSpace

Played together with his little brother cute Nintendo games and gambled undercover Wolfenstein and Larry on the PC. But real nostalgic feelings only come up with the C64 and 8-bit consorts. Passion for everything that is cyberspaced, fun and fast.

Mr Creosote

Website founder. Likes adventure and strategy games. Enjoys perfection, but cannot help finding the fly in the ointment. Has a weak spot for the obscure and loves the beauty of imperfection.

Herr M.

Longtime contributor and verbose commentator. Loves Roleplaying Games, Adventures and Puzzle Games. Gets strangely nostalgic when he enters a DOS prompt, hears a Gameboy *ding* or sees horrible colour palettes. Always good for a second opinion on everything.

Featured User

Dizzy

Dizzy was a regular at the Spam Club who shared a little of his ZX Spectrum expertise with us and the world.

Review Highlight: Jet Set Willy

Jet Set Willy was the follow-up to the very successful platform game Manic Miner and, like its predecessor, it was written by Matthew Smith, a very young programmer with a wild imagination, of whom great things were expected. That's not exactly the way it turned out, but more on that later.

What's New?

2024-06-22

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Wonder Boy in Monster World is an often overlooked part of the eponymous series with a very unique graphics style. This visual impression was the main reason for trying out a Wonderboy-game in the first place. You can easily realize the Japanese origin all over the place, but without – in my case, fortunately – being fobbed off with the usual manga-imagery.

LostInSpace

2024-06-15

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Don't we all love these moments in classic text adventures? The obligatory maze, intended to make the game longer! What's worse, you have to traverse this one without any memory. Because Mindshadow has you stranded on a remote island and with amnesia. Oh boy, retrospective trope alert!

Mr Creosote

2024-06-08

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To the chair with him! Next case. To the chair! Next. The chair! Who said that being a judge cannot be fun? And what's fun must have a computer game made out of it. Crime and Punishment – if that doesn't spell fun, I don't know what would.

Mr Creosote

2024-06-01

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Another one of these extremely obscure games from the past which very few remember and even fewer have any nostalgia for. Safe to assume that this one will remain at the bottom of the pageview statistics. Though that is one of the nicest things about doing this for no commercial interest at all: it doesn't matter. Those who want to have a look, enjoy Intrigue!

Mr Creosote

2024-05-25

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A title screen in full, ugly CGA glory. Thankfully, the game itself uses a different, much more pleasant screenmode. Which, in a game such as Empire: Wargame of the Century, is a necessity. It lies in the nature of strategic wargames to have their players staring at hardly changing maps for hours and hours.

Mr Creosote

2024-05-18

Spoiler: the encounter with the Bone Demon is indeed a memorable one. It is, however, the only demon in a book called Demons of the Deep. What a fraud! Balancing it out, there are a couple of other quite spectacular encounters with non-demonic creatures to be found. Even if not particularly consistent in its theme, individual scenes will certainly stick to my mind.

Mr Creosote

2024-05-14

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Here is our attempt to be totally up-to-date. Galastrad has been out for only few days. To be on top of recent development, we even shifted our regular schedule. Good thing that you're subscribed to our RSS feed, so you've caught this unusual Tuesday addition!

Mr Creosote

2024-05-04

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Galleons of Glory: The Secret Voyage of Magellan. Never heard of it? As a total addict of any "new world exploration" type game, I had to fill this knowledge gap, obviously. This one was easy to get into, unlike certain… ahem… other games which may or may not appear in this place at a later point.

Mr Creosote

2024-04-27

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Which year has this been released? Any guesses? No, no, no. The correct answer is: 1989. Double Dunk is a very late entry to the Atari 2600 library. How much care would you assume has been put considering the small remaining market? Surprise, it's quite a decent one. Not up to the technical standards of the time, but with good ideas and well playable.

Mr Creosote

2024-04-20

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Sentient Software, probably a typical American garage company – or a start-up, as we would call it today – was founded solely for the purpose of publishing the text adventures produced by owner Michael Berlyn himself. Reportedly already addicted to science fiction literature as a teenager, the game he first published, Oo-Topos, was naturally also from this genre.

LostInSpace

About

Did you know...

...that this site is operated privately and financed completely out of our own pockets? Yet, we've decided against littering the site with advertisements - although offers are actually arriving quite regularly.
So what is this site? To put it in the most simple way imaginable: It's a site about digital games. Not about the latest gaming news, but about the games themselves, and - as you've already surmised from the site's name - specializing in what's usually considered 'classic' these days. Of course, definitions of 'classic' differ widely. However, if you browse around a little, you'll find us covering pretty much everything (with varying intensity) from the earliest home systems (late 1970s) to the end of the last millenium.

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