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2013-07-27


If I were to ask you to think of the most popular gaming genre of the 90s, real-time strategy games would certainly be under the top three. And if you were to name some of them, it would most likely be Command & Conquer, since for a very long time this game was the epitome of RTS. Now, I am telling you nothing new, when I say that it wasn‘t the first game of its kind, and that there is some argument about which game actually deserves this honour, but to me it was Dune II. And at the time it was one of those games you play and never forget, because even if it might not have been the first one, it definitely was something brand new.

But what would happen if you were to combine these two titles? Create a Dune game with the possibilities of the improvements from the Command & Conquer games? Enter: Dune 2000. A new Dune II, with better graphics, action packed screenshots (probably manipulated, since Westwood used to do this quite a lot back then), scenes like from the film and a cool 2000 in the name! OK, the latter one was lame even back in 1998, yet the game itself did sound exciting.

But did the final product live up to those expectations?

Herr M.

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