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bartcore16384:
I liked the game very much back then. Started with the Amiga version of MM1 and loved being able to design my own levels. =) RoboCop:
Micro Machines was my favourite game for my Mega Drive and I was delighted Codemasters made a PC version with the Construction Kit - like they had for MM '96 Edition, which was only released for the Mega Drive in the PAL Region. Herr M.:
Originally posted by Mr Creosote at 09:16 on August 23rd, 2015:
Would you still have some of those courses by any chance?
Sadly I lost the majority of them in a system crash. I think I have a couple of tracks I did after that, but it will take some file digging. Mr Creosote:
Originally posted by Herr M. at 08:19 on August 23rd, 2015:
Yet the track editor was very cool stuff and one of the things I used the most, just for the kicks of creating weird racing machines and even weirder racing enviroments.
Would you still have some of those courses by any chance? I'm thinking about making mine and Tapuak's old ones available just for laughs Herr M.:
As much as I hated the tougher levels of MM1, I still liked it a bit better than MM2. I can't tell you exactly why, but MM2 just wasn't all that interesting to me. I had heard lots of good things about it, but when I sat down and played it, I was kind of disappointed. One of the reasons could be that MM1 was much more straightforward: You just hit start and off you go. Also the campaign mode, as tedious and repeptitive as it might have been, felt a lot more satisfying to me. Although I never made it to the final levels, I always thought that there were more than enough tracks you could give a try anyways.
Yet the track editor was very cool stuff and one of the things I used the most, just for the kicks of creating weird racing machines and even weirder racing enviroments.
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Sadly I lost the majority of them in a system crash. I think I have a couple of tracks I did after that, but it will take some file digging.
Would you still have some of those courses by any chance? I'm thinking about making mine and Tapuak's old ones available just for laughs
As much as I hated the tougher levels of MM1, I still liked it a bit better than MM2. I can't tell you exactly why, but MM2 just wasn't all that interesting to me. I had heard lots of good things about it, but when I sat down and played it, I was kind of disappointed. One of the reasons could be that MM1 was much more straightforward: You just hit start and off you go. Also the campaign mode, as tedious and repeptitive as it might have been, felt a lot more satisfying to me. Although I never made it to the final levels, I always thought that there were more than enough tracks you could give a try anyways.
Yet the track editor was very cool stuff and one of the things I used the most, just for the kicks of creating weird racing machines and even weirder racing enviroments.