Raptor: Call of the Shadows (18)
Firma: Cygnus
Jahr: 1994
Genre: Action
Thema: Fliegen / Science Fiction
Sprache: Englisch
Lizenz: Shareware
Raptor: Call of the Shadows (ID: 18)
- Disketten:
- 2 x 3.5" HD (1440kB)
- Format:
- Raw (.IMG)
- Status:
- Nicht verifiziert
- Sprache:
- Englisch
- Benutzer:
- Mr Creosote
- Anmerkungen:
- V1.0 Shareware - German installer version from PC Games magazine
- SHA1-Hashes:
9b2e514cf4fea7d2ac4d2ab867abd06b32070b5c disk1.img 5f8c732e2349e2a676e5987dada6a2a544514652 disk2.img
Zugefügt: 14.11.2017
Bearbeitet: 20.04.2020
Raptor: Call of the Shadows (ID: 2333)
- Disketten:
- 3 x 3.5" HD (1440kB)
- Format:
- Raw (.IMG)
- Status:
- Verifiziert
- Sprache:
- Englisch
- Benutzer:
- Moebius
- Anmerkungen:
- v1.2 (Registered)
- SHA1-Hashes:
b5377abe6a142d1dc3ff7019d2e77dd009799d3f disk1.img 79f93a72a9c9375ce5bc21b0b84d703ccb8100cd disk2.img 3b8bd610d90677a830f9b4e297e4a89343cb86a2 disk3.img
Zugefügt: 30.08.2018
Bearbeitet: 20.04.2020
Kommentare (7) [Kommentar schreiben]
I remember this game (Mostly the Enhanced Windows 9x Version though I did eventually discovered the DOS Original on my Duke Nukem 3D CD)
This was one of the best top down shooters I've played when I was very little. It was fun to play, the controls where great and the graphics where awesome:)
Side scroller sound better than vertical scroller. After all the upper border it is still a side.
It may be just because I got used to R-Type games, where you die a lot and end with such a bullet dodging skills you amaze yourself (in some games the screen gets filled with bullets leaving a few clear zones to travel through). So it looks a bit lacking to me this one.
This is usually the line other people say to me, but I think you're a little harsh on the game.
Of course, you're perfectly right about it not being too original, and yes, it's nowhere near as good as the reputation it has these days suggests. This certainly isn't up to the playability of Uridium and it also doesn't have the flashy graphics and ever-changing level design of Banshee. It doesn't even have the original two-player mode of Silkworm.
Yet, it does have its merits. First and foremost, it's really well playable. Not as ultra-fast (=unplayable) as many games of the genre. I like the way the game helps the player with little things, like the shadows the enemies cast before entering the screen.
You did talk about the weapons. It's good to see there isn't the 'perfect' weapon. Sure, the auto-targetting ones are very convenient, but they're also not nearly as destructive as some others. In way too many games, weapon upgrades just mean higher firing frequency or something along those (boring) lines.
And, well, I thought the apes attacking you by throwing bananas are a nice touch as well. This actually made me reset my system date all the time
By the way, I really like that you call it a side scroller, even though the action is clearly viewed from above and scrolling vertically