Welcome to The Good Old Days!

Editorial Staff

Mr Creosote

Website founder. Likes adventure and strategy games. Enjoys perfection, but cannot help finding the fly in the ointment. Has a weak spot for the obscure and loves the beauty of imperfection.


Played together with his little brother cute Nintendo games and gambled undercover Wolfenstein and Larry on the PC. But real nostalgic feelings only come up with the C64 and 8-bit consorts. Passion for everything that is cyberspaced, fun and fast.

Herr M.

Longtime contributor and verbose commentator. Loves Roleplaying Games, Adventures and Puzzle Games. Gets strangely nostalgic when he enters a DOS prompt, hears a Gameboy *ding* or sees horrible colour palettes. Always good for a second opinion on everything.

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Born in the late '70s. I grew up with a great supply of console and home computer systems and games. I remember playing pong on the Atari, the trials and tribulations of the Spectrum ZX80, the simple yet fun Philips Videopac. Not to mention the Commodore 64, followed by an Amiga and on to the first DOS machines. For me the Adventure Game genre left the biggest impression on me. Even after 30 years and longer, I still enjoy playing Sierra and LucasArts games.

Review Highlight: Police Quest: In Pursuit of the Death Angel

Police Quest, oh my, where to begin with this gem. If my love life would be with games, then Police Quest 1 would be my first and only true love.

Of course for me it's all nostalgia. At an age just being able to read some basic English, Police Quest introduced me into the world of law. Imagine a game with the same ambiance as shows like Starsky & Hutch or Hill Street Blues and being able to play out the daily life of a cop (for more of a Miami Vice sort of ambiance, go play Police Quest 2!). You get to do it all, chase bad guys, write out tickets and go deeply undercover. Not to mention, taking your mandatory showers and inspecting your vehicle. All right… maybe not every aspect is as exciting as you might think.

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"Ouch! The evil aubergine wizard threw an aubergine at me!" That, or something like it, must have gone through the mind of the hero Pit in Kid Icarus: Of Myths and Monsters when he turned into a defenceless waddling aubergine and set out to search the hospital room to regain his original heroic form. And this is just a small sample of the flourishing imagination that Nintendo put into this game.



For decades, where did all chess world champions come from? Correct the USSR. Yet, it seems this clean-shaven US boy wants to play the Russian chess computer for world dominance. Representing game's player. Geopolitique 1990 does not allow to take over the "other" side. Even though it should really have been possible. It is a minor oversight in a game which is full of very good ideas and paved the way for other, much more commercially successful re-interpretations.

Mr Creosote



Yes, it is the incredible John Hurt! In the 1990s, he actually appeared in several so-called FMV games. In spite of the horrible hairpiece the makers of Tender Loving Care made him wear, he graces the game with his presence. Giving it a degree of credibility it otherwise surely wouldn't have reached. You'll be remembered!

Mr Creosote



Already in the days of the home computers, smaller software houses were that extra something. The resourceful name Pandora obviously promises a big surprise when opening their products. This became a reality for me after playing Into the Eagle's Nest. Because a few years later, I had a déjà-vu as I regard the much more famous Wolfenstein 3D only its logical sequel.



It's a little bit ironic. Starship Traveller is a game with a technobabble science fiction theme. Yet, it is presented in fully analogue format itself. A Fighting Fantasy entry from Steve Jackson, be prepared for experimental gameplay…

Mr Creosote



You know what I dislike just as strongly as people dismissing anything "old" as automatically bad? Elitist retro-ists treating all kinds of later developments the same way. For instance, there are tons of people claiming "all FMV games are crap". Well, yes, ok, maybe not the greatest example. FMV games not exactly being all that recent anymore. Nevertheless, the point remains. The presentation of things does not make or break a game, unless it is an extreme case. In each format, gems can be found. "Gem" probably doesn't describe The Dame Was Loaded, but it is quite a decent game nevertheless.

Mr Creosote



Piloting a spaceship in the vastness of the universe has always stimulated the imagination of game designers. With Crazy Blaster, a Finnish programmer has also made a contribution in the spirit of this overflowing continuum of creative energy, not forgetting to aim a few completely earthly and not less satirical arrows at his (un?)beloved communist neighbouring state, which, as we know, shoots cosmonauts and not astronauts into the sky.



A roleplaying game on the Atari 2600? A real one? Featuring an overworld, including swamps, forests, wilderness and villages, as well as an underground dungeon? It may not be Ultima, but Dragonstomper comes dangerously close! If you squint your eyes, you may already be able to read its secret, of course.

Mr Creosote



Germans and their business sims… Das Haus (The House or The Building) is not even is not even about managing a department store, as the title screen may suggest, but it's literally about running a boarding house. Not the crazy type.

Mr Creosote


The name Soulless doesn’t speak for itself. The piece of software, which was published about 10 years ago and fits on an old fashioned 5¼ floppy disk, contains a lot of heart and soul. The developers of Soulless have laid the foundation for a small fantasy realm. Action-oriented game principles from well-known classics of the C64 era – the soul, so to speak – were adapted and implanted into this world. With Soulless II, the first offspring appeared 2 years ago. Expectations are high to see whether the series will continue.



Did you know...

...that this site is operated privately and financed completely out of our own pockets? Yet, we've decided against littering the site with advertisements - although offers are actually arriving quite regularly.
So what is this site? To put it in the most simple way imaginable: It's a site about digital games. Not about the latest gaming news, but about the games themselves, and - as you've already surmised from the site's name - specializing in what's usually considered 'classic' these days. Of course, definitions of 'classic' differ widely. However, if you browse around a little, you'll find us covering pretty much everything (with varying intensity) from the earliest home systems (late 1970s) to the end of the last millenium.