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Games (1315 result(s))

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Alley Cat

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Synapse Software / IBM 1984
Genre: Action
Rating: 5/6
Licence: Commercial
System: PC

This early IBM PC masterpiece is Billy Williams' 1984 port of his 8-bit Atari game of the previous year.

The game starts in an alley with trash cans, moving clothes lines and randomly opening windows. You climb up and avoid dogs, mice bites and junk flying out of the windows to enter one of five types of rooms. You might dive into a fishbowl to catch fish among electric eels, chase mice hiding in a huge wedge of cheese, tiptoe between a room full of sleeping dogs to eat their food, drop a birdcage and catch the canary, or knock over vases on top of a bookshelf guarded by a spider.


Alleyway

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Intelligent Systems / Nintendo 1989
Genre: Action
Rating: 3.5/6
Licence: Commercial
System: Game Boy

This is the summary of an analysis of Alleyway. The goal of the survey was to determine if this Game Boy launch title stands the test of time. The review process was the following: After an initial online research the game was tested thoroughly in its original environment and a simulation. Additionally a series of interviews and discussions was conducted with contemporary players. The collected data was examined which lead to a conclusion on the game’s merits and shortcomings.


Allied General

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SSI 1995
Genre: Strategy
Rating: 4/6
Licence: Commercial
System: PC

Allied General – SSI's cash-in sequel to the Panzer General success. The original's roles are simply reversed: instead of the Axis powers, you play the Allied side. Oh, and it's on Windows, i.e. more difficult to get to run these days. Great, thanks!


Alone in the Dark

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Infogrames 1992
Genre: Adventure, Action
Rating: 4.5/6
Licence: Commercial
System: PC

This game is loosely based on H.P. Lovecraft's works. So you can expect a decent horror atmosphere. And that's what the game is all about: the atmosphere! It is created mainly be the presentation. The graphics are an attempt to be as movie-like as possible. You're playing in third-person perspective. The perspective changes depending on the spot where your alter ego stands. You are of course always visible, but from different directions and angles! When walking around you sometimes have the feeling of real movie-cuts.


Alone in the Dark 2

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Infogrames 1994
Genre: Adventure, Action
Rating: 3/6
Licence: Commercial
System: PC

The ghost pirate One Eyed Jack (no relation to Twin Peaks) has kidnapped a little girl. A detective called Striker has located her, but just as he's about to free her again, a creepy clown doll comes to life and strangles him to death. Enter Striker's colleague: Edward Carnby, in a distincly more modern suit than the one he wore in the first game. Arriving at the mansion (appropriately called Hell's Kitchen), he's immediately faced with zombies... carrying machine guns.


Alone in the Dark 3

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Infogrames 1994
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: PC

When people start filming a western the local cowboy ghosts seem to dislike the idea and start causing mayhem. The only solution is calling Carnby, who will come, kick some asses, solve absurd puzzles and save an old friend.


Alpha Waves

awaves01.png
Infogrames 1990
Genre: Simulation, Action
Rating: 4/6
Licence: Commercial
System: PC

Now what should you think of this? A pseudo-esoteric 3D Sim with an unusual soundtrack. Yeah... that pretty much describes it. That's all? Hell no, of course not. The goal of the game itself is a bit unclear, but usually you have to find your way out of the room you are in, which in some cases is not difficult at all - at least it seems so - just jumping up those stairs. Yeah, you think - the gravity is different in those rooms, some stairs are just moving away and not all the doors you might want to use as an exit are open - you sometimes have to use crystals to open the doors. Nasty thing about this is that you can't even leave through the door you entered all the time - nice surprise to fall down from just below the roof, defintely eliminates the possibility of using that door again - hehe.


Altered Destiny

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Accolade 1991
Genre: Adventure
Rating: 3/6
Licence: Commercial
System: Amiga
Have you ever wanted to play a 1980s/early 1990s yuppie? No, this is not Jones in the Fast Lane, even if certain parallels to Sierra cannot be denied. Accolade had entered the Adventure game market relatively late with a Sierra-like parser/graphics hybrid engine which already appeared anachronistic when it was first applied and even Sierra itself was already moving away from such a model at the time. Altered Destiny retains this clumsy interface which never made any sense, but at least the predominance of textual storytelling makes some sense in this case insofar that they acquired the talents of an Infocom veteran to write the game for them: Michael Berlyn (Infidel, Suspended).

Ambermoon

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Thalion 1993
Genre: RPG
Rating: 5/6
Licence: Commercial
System: Amiga

Ambermoon is an action RPG made in 1993 by Thalion. Back at the time, it was one of the first role playing games with 3D graphics moving freely in a 360° surrounding. These elements are mixed with a 2D overhead map view. Other games like the Eye of the Beholder trilogy also had a 3D engine, but only in 45° tracker style. What all these games had in common was the unique story. Challenging, motivating and very well told.


Ambush at Sorinor

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Mindcraft 1993
Genre: Strategy
Rating: 3.5/6
Licence: Commercial
System: PC

Ambush at Sorinor is an improved sequel to Siege with a lot of needed improvements such as campaign mode and better unit variety. Athough it's just a string of all missions played in consecutive order, the campaign mode is interesting and actually tells a coherent fantasy story.



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