Virtual sports should be physical exercise, too! No, this is not a review of a modern-day Wii title – the idea goes back to much earlier time. The first game to famously follow this premise was Activision's Decathlon.
Granted, the kind of physical exercise is largely one-dimensional. Instead of the wholesome, healthy training of the human body which participation in an actual decathlon would represent, legendary designer David Crane boiled all the challenges down to hand and wrist strain. Not exactly healthy, neither for the joints, nor for the controllers of the console, both of which notoriously needed replacement after too much time playing Decathlon.