Arr, Jim-boy! After three years, the vicious pirates have finally found their way to the prosperous shores of the Amiga. But instead of the ageing, sea-worn face of the original, we get a completely new and streamlined version - all the wealth which has been amassed in the meantime shows!
You're put in the role of a small pirate sailing the carribean some time between 1560 and 1700. Unlike today (?), piracy wasn't strictly illegal then: each country employed swashbucklers to raid their enemies' ships and cities. So this is the situation you find yourself in: fight for the glory of your own country and fill your own pockets with gold as a nice side effect.
Captain Verdeterre's Plunder is a humorous, very short game. The player takes over the role of the first mate on a sinking pirate ship. It is his task to save the most valuable treasures which are spread all over the ship.
And all that happens under the watchful eye and the sharp tongue of the titular captain who (surprisingly at first) is actually a rat. As it looks like, quite a greedy one at that, for (almost) nothing seems to be more important to him than getting the right sum out of it.
Seas of Blood… this is going to be a tough discussion for me, because I have to admit this was the gamebook which I read/played more often than any other when I was a kid. Whether this was due to thematic preference, due to gameplay-related strengths or other aspects, we will probably find out. However, I cannot guarantee that I can stay objective at all times. Please excuse the occasional drift into nostalgia.